The Institute promovează industriile creative din România, urmărind să contribuie la modernizarea României. The Institute inițiază și organizează evenimente de 19 ani și a construit o comunitate ce reunește antreprenori, profesioniști și publicul industriilor creative din România.

Prin tot ceea ce face,  contribuie la construirea unei infrastructuri puternice pentru dezvoltarea antreprenoriatului creativ în țară, crește și diversifică audiența atelierelor, designerilor, micilor afaceri, agențiilor și manufacturilor, promovează antreprenorii și profesioniștii creativi pe plan național și internațional. 

Pentru idei, recomandări sau noutăți, scrie-ne la office@institute.ro.

Termeni și condiții ale The Institute și politica de confidențialitate a datelor cu caracter personal. 

 
 

LUCIAN LUPU

Who's who / 08 Apr 2019 / RDW team
  • LUCIAN LUPU2019 // Temp Studio
  • LUCIAN LUPU2019 // Temp Studio
  • LUCIAN LUPU2019 // Temp Studio
  • LUCIAN LUPU2019 // Temp Studio
1/4
HISTORY
Lucian Lupu is an artist with a solid background in graphic design and eight years of experience as an agency art director. Graduating from The National University of Arts in Iași with a Master in Visual Arts, he has been working in advertising ever since doing graphic design (branding, packaging, art direction, illustration).

SPECIFIC
Activating as a multi-disciplinary artist, he dives into unfamiliar waters to the eye, such as music, installations, video, finding both comfort and terror in the new media

ROMANIAN DESIGN WEEK APPEARANCES

2019 // Temp Studio

Lucian Lupu has coordinated the designing of the verbal and graphic identity for the third edition of Temp Studio (Portugal), a one-week residency program for new media art. In this edition, the challenge was to create a language that highlights the relationship between art and technology, while maintaining a neutrality that doesn't suppress creativity of the participants.

Together with the Temp Studio’s former communication team, Catarina Lee and Susana Sanches, key visuals were generated using data they have collected from previous participants — the age, the km distance to Lisbon from their base countries or the ratio of their drink preference. They wanted to emphasize on the critical aspect in new media art by creating a contrast between the edgy tech look of the 3D visuals and the trivial data source of the code, as well as to reveal new ways of using data.